Management API
提供对Casbin策略管理的全面支持的原始API
Filtered API
几乎所有的过滤api都有相同的参数 (fieldIndex int, fieldValues ...string)
。 fieldIndex
是匹配开始的索引,fieldValues
表示结果应具有的值。 请注意,fieldValues中的空字符串可以是任何单词。
示例:
p, alice, book, read
p, bob, book, read
p, bob, book, write
p, alice, pen, get
p, bob, pen ,get
e.GetFilteredPolicy(1, "book") // will return: [[alice book read] [bob book read] [bob book write]]
e.GetFilteredPolicy(1, "book", "read") // will return: [[alice book read] [bob book read]]
e.GetFilteredPolicy(0, "alice", "", "read") // will return: [[alice book read]]
e.GetFilteredPolicy(0, "alice") // will return: [[alice book read] [alice pen get]]
参考
全局变量 e
是Enforcer实例。
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
e, err := NewEnforcer("examples/rbac_model.conf", "examples/rbac_policy.csv")
const e = await newEnforcer('examples/rbac_model.conf', 'examples/rbac_policy.csv')
$e = new Enforcer('examples/rbac_model.conf', 'examples/rbac_policy.csv');
e = casbin.Enforcer("examples/rbac_model.conf", "examples/rbac_policy.csv")
var e = new Enforcer("path/to/model.conf", "path/to/policy.csv");
let mut e = Enforce::new("examples/rbac_model.conf", "examples/rbac_policy.csv").await?;
Enforcer e = new Enforcer("examples/rbac_model.conf", "examples/rbac_policy.csv");
Enforce()
Enforce决定一个“主体”是否可以用“操作”访问一个“对象”,输入参数通常是:(sub, obj, act)。
例如:
- Go
- Node.js
- PHP
- Python
- Java
ok, err := e.Enforce(request)
const ok = await e.enforce(request);
$ok = $e->enforcer($request);
ok = e.enforcer(request)
boolean ok = e.enforce(request);
EnforceWithMatcher()
EnforceWithMatcher使用自定义匹配器来决定一个“主体”是否可以用“操作”访问一个“对象”,输入参数通常是:(matcher, sub, obj, act),当matcher为空字符串时,默认使用模型匹配器。
例如:
- Go
- PHP
- Python
- Java
ok, err := e.EnforceWithMatcher(matcher, request)
$ok = $e->enforceWithMatcher($matcher, $request);
ok = e.enforce_with_matcher(matcher, request)
boolean ok = e.enforceWithMatcher(matcher, request);
EnforceEx()
EnforceEx通过通知匹配的规则来解释执行。
例如:
- Go
- Node.js
- PHP
- Python
ok, reason, err := e.EnforceEx(request)
const ok = await e.enforceEx(request);
list($ok, $reason) = $e->enforceEx($request);
ok, reason = e.enforce_ex(request)
EnforceExWithMatcher()
EnforceExWithMatcher使用自定义匹配器并通过通知匹配的规则来解释执行。
例如:
- Go
ok, reason, err := e.EnforceExWithMatcher(matcher, request)
BatchEnforce()
BatchEnforce执行每个请求并在布尔数组中返回结果
例如:
- Go
- Node.js
- Java
boolArray, err := e.BatchEnforce(requests)
const boolArray = await e.batchEnforce(requests);
List<Boolean> boolArray = e.batchEnforce(requests);
GetAllSubjects()
GetAllSubjects获取出现在当前策略中的主题列表。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
allSubjects := e.GetAllSubjects()
const allSubjects = await e.getAllSubjects()
$allSubjects = $e->getAllSubjects();
all_subjects = e.get_all_subjects()
var allSubjects = e.GetAllSubjects();
let all_subjects = e.get_all_subjects();
List<String> allSubjects = e.getAllSubjects();
GetAllNamedSubjects()
GetAllNamedSubjects获取当前命名策略中出现的主题列表。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
allNamedSubjects := e.GetAllNamedSubjects("p")
const allNamedSubjects = await e.getAllNamedSubjects('p')
$allNamedSubjects = $e->getAllNamedSubjects("p");
all_named_subjects = e.get_all_named_subjects("p")
var allNamedSubjects = e.GetAllNamedSubjects("p");
let all_named_subjects = e.get_all_named_subjects("p");
List<String> allNamedSubjects = e.getAllNamedSubjects("p");
GetAllObjects()
GetAllObjects获取当前策略中出现的对象列表。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
allObjects := e.GetAllObjects()
const allObjects = await e.getAllObjects()
$allObjects = $e->getAllObjects();
all_objects = e.get_all_objects()
var allObjects = e.GetAllObjects();
let all_objects = e.get_all_objects();
List<String> allObjects = e.getAllObjects();
GetAllNamedObjects()
GetAllNamedObjects获取当前命名策略中出现的对象列表。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
allNamedObjects := e.GetAllNamedObjects("p")
const allNamedObjects = await e.getAllNamedObjects('p')
$allNamedObjects = $e->getAllNamedObjects("p");
all_named_objects = e.get_all_named_objects("p")
var allNamedObjects = e.GetAllNamedObjects("p");
let all_named_objects = e.get_all_named_objects("p");
List<String> allNamedObjects = e.getAllNamedObjects("p");
GetAllActions()
GetAllActions获取当前策略中出现的操作列表。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
allActions := e.GetAllActions()
const allActions = await e.getAllActions()
$allActions = $e->getAllActions();
all_actions = e.get_all_actions()
var allActions = e.GetAllActions();
let all_actions = e.get_all_actions();
List<String> allActions = e.getAllActions();
GetAllNamedActions()
GetAllNamedActions获取当前命名策略中出现的操作列表。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
allNamedActions := e.GetAllNamedActions("p")
const allNamedActions = await e.getAllNamedActions('p')
$allNamedActions = $e->getAllNamedActions("p");
all_named_actions = e.get_all_named_actions("p")
var allNamedActions = e.GetAllNamedActions("p");
let all_named_actions = e.get_all_named_actions("p");
List<String> allNamedActions = e.getAllNamedActions("p");
GetAllRoles()
GetAllRoles获取当前策略中出现的角色列表。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
allRoles = e.GetAllRoles()
const allRoles = await e.getAllRoles()
$allRoles = $e->getAllRoles();
all_roles = e.get_all_roles()
var allRoles = e.GetAllRoles();
let all_roles = e.get_all_roles();
List<String> allRoles = e.getAllRoles();
GetAllNamedRoles()
GetAllNamedRoles获取当前命名策略中出现的角色列表。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
allNamedRoles := e.GetAllNamedRoles("g")
const allNamedRoles = await e.getAllNamedRoles('g')
$allNamedRoles = $e->getAllNamedRoles('g');
all_named_roles = e.get_all_named_roles("g")
var allNamedRoles = e.GetAllNamedRoles("g");
let all_named_roles = e.get_all_named_roles("g");
List<String> allNamedRoles = e.getAllNamedRoles("g");
GetPolicy()
GetPolicy获取策略中的所有授权规则。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
policy = e.GetPolicy()
const policy = await e.getPolicy()
$policy = $e->getPolicy();
policy = e.get_policy()
var policy = e.GetPolicy();
let policy = e.get_policy();
List<List<String>> policy = e.getPolicy();
GetFilteredPolicy()
GetFilteredPolicy获取策略中的所有授权规则,可以指定字段过滤器。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
filteredPolicy := e.GetFilteredPolicy(0, "alice")
const filteredPolicy = await e.getFilteredPolicy(0, 'alice')
$filteredPolicy = $e->getFilteredPolicy(0, "alice");
filtered_policy = e.get_filtered_policy(0, "alice")
var filteredPolicy = e.GetFilteredPolicy(0, "alice");
let filtered_policy = e.get_filtered_policy(0, vec!["alice".to_owned()]);
List<List<String>> filteredPolicy = e.getFilteredPolicy(0, "alice");
GetNamedPolicy()
GetNamedPolicy获取命名策略中的所有授权规则。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
namedPolicy := e.GetNamedPolicy("p")
const namedPolicy = await e.getNamedPolicy('p')
$namedPolicy = $e->getNamedPolicy("p");
named_policy = e.get_named_policy("p")
var namedPolicy = e.GetNamedPolicy("p");
let named_policy = e.get_named_policy("p");
List<List<String>> namedPolicy = e.getNamedPolicy("p");
GetFilteredNamedPolicy()
GetFilteredNamedPolicy获取命名策略中的所有授权规则,可以指定字段过滤器。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
filteredNamedPolicy = e.GetFilteredNamedPolicy("p", 0, "bob")
const filteredNamedPolicy = await e.getFilteredNamedPolicy('p', 0, 'bob')
$filteredNamedPolicy = $e->getFilteredNamedPolicy("p", 0, "bob");
filtered_named_policy = e.get_filtered_named_policy("p", 0, "alice")
var filteredNamedPolicy = e.GetFilteredNamedPolicy("p", 0, "alice");
let filtered_named_policy = e.get_filtered_named_policy("p", 0, vec!["bob".to_owned()]);
List<List<String>> filteredNamedPolicy = e.getFilteredNamedPolicy("p", 0, "bob");
GetGroupingPolicy()
GetGroupingPolicy获取策略中的所有角色继承规则。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
groupingPolicy := e.GetGroupingPolicy()
const groupingPolicy = await e.getGroupingPolicy()
$groupingPolicy = $e->getGroupingPolicy();
grouping_policy = e.get_grouping_policy()
var groupingPolicy = e.GetGroupingPolicy();
let grouping_policy = e.get_grouping_policy();
List<List<String>> groupingPolicy = e.getGroupingPolicy();
GetFilteredGroupingPolicy()
GetFilteredGroupingPolicy获取策略中的所有角色继承规则,可以指定字段过滤器。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
filteredGroupingPolicy := e.GetFilteredGroupingPolicy(0, "alice")
const filteredGroupingPolicy = await e.getFilteredGroupingPolicy(0, 'alice')
$filteredGroupingPolicy = $e->getFilteredGroupingPolicy(0, "alice");
filtered_grouping_policy = e.get_filtered_grouping_policy(0, "alice")
var filteredGroupingPolicy = e.GetFilteredGroupingPolicy(0, "alice");
let filtered_grouping_policy = e.get_filtered_grouping_policy(0, vec!["alice".to_owned()]);
List<List<String>> filteredGroupingPolicy = e.getFilteredGroupingPolicy(0, "alice");
GetNamedGroupingPolicy()
GetNamedGroupingPolicy获取策略中的所有角色继承规则。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
namedGroupingPolicy := e.GetNamedGroupingPolicy("g")
const namedGroupingPolicy = await e.getNamedGroupingPolicy('g')
$namedGroupingPolicy = $e->getNamedGroupingPolicy("g");
named_grouping_policy = e.get_named_grouping_policy("g")
var namedGroupingPolicy = e.GetNamedGroupingPolicy("g");
let named_grouping_policy = e.get_named_grouping_policy("g");
List<List<String>> namedGroupingPolicy = e.getNamedGroupingPolicy("g");
GetFilteredNamedGroupingPolicy()
GetFilteredNamedGroupingPolicy获取策略中的所有角色继承规则。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
namedGroupingPolicy := e.GetFilteredNamedGroupingPolicy("g", 0, "alice")
const namedGroupingPolicy = await e.getFilteredNamedGroupingPolicy('g', 0, 'alice')
$namedGroupingPolicy = $e->getFilteredNamedGroupingPolicy("g", 0, "alice");
named_grouping_policy = e.get_filtered_named_grouping_policy("g", 0, "alice")
var namedGroupingPolicy = e.GetFilteredNamedGroupingPolicy("g", 0, "alice");
let named_grouping_policy = e.get_filtered_named_groupingPolicy("g", 0, vec!["alice".to_owned()]);
List<List<String>> filteredNamedGroupingPolicy = e.getFilteredNamedGroupingPolicy("g", 0, "alice");
HasPolicy()
HasPolicy确定是否存在授权规则。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
hasPolicy := e.HasPolicy("data2_admin", "data2", "read")
const hasPolicy = await e.hasPolicy('data2_admin', 'data2', 'read')
$hasPolicy = $e->hasPolicy('data2_admin', 'data2', 'read');
has_policy = e.has_policy("data2_admin", "data2", "read")
var hasPolicy = e.HasPolicy("data2_admin", "data2", "read");
let has_policy = e.has_policy(vec!["data2_admin".to_owned(), "data2".to_owned(), "read".to_owned()]);
boolean hasPolicy = e.hasPolicy("data2_admin", "data2", "read");
HasNamedPolicy()
HasNamedPolicy确定是否存在命名的授权规则。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
hasNamedPolicy := e.HasNamedPolicy("p", "data2_admin", "data2", "read")
const hasNamedPolicy = await e.hasNamedPolicy('p', 'data2_admin', 'data2', 'read')
$hasNamedPolicy = $e->hasNamedPolicy("p", "data2_admin", "data2", "read");
has_named_policy = e.has_named_policy("p", "data2_admin", "data2", "read")
var hasNamedPolicy = e.HasNamedPolicy("p", "data2_admin", "data2", "read");
let has_named_policy = e.has_named_policy("p", vec!["data2_admin".to_owned(), "data2".to_owned(), "read".to_owned()]);
boolean hasNamedPolicy = e.hasNamedPolicy("p", "data2_admin", "data2", "read");
AddPolicy()
AddPolicy将授权规则添加到当前策略。 如果规则已经存在,函数返回false,规则不会被添加。 否则,函数通过添加新规则返回true。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
added := e.AddPolicy('eve', 'data3', 'read')
const p = ['eve', 'data3', 'read']
const added = await e.addPolicy(...p)
$added = $e->addPolicy('eve', 'data3', 'read');
added = e.add_policy("eve", "data3", "read")
var added = e.AddPolicy("eve", "data3", "read");
or
var added = await e.AddPolicyAsync("eve", "data3", "read");
let added = e.add_policy(vec!["eve".to_owned(), "data3".to_owned(), "read".to_owned()]);
boolean added = e.addPolicy("eve", "data3", "read");
AddPolicies()
AddPolicies将授权规则添加到当前策略。 该操作本质上是原子性的。 因此,如果授权规则包含与当前策略不一致的规则,函数返回false,没有策略规则被添加到当前策略。 如果所有的授权规则与策略规则一致,函数返回true,并将每个策略规则添加到当前策略。
例如:
- Go
- Node.js
- Python
- Rust
- Java
rules := [][] string {
[]string {"jack", "data4", "read"},
[]string {"katy", "data4", "write"},
[]string {"leyo", "data4", "read"},
[]string {"ham", "data4", "write"},
}
areRulesAdded := e.AddPolicies(rules)
const rules = [
['jack', 'data4', 'read'],
['katy', 'data4', 'write'],
['leyo', 'data4', 'read'],
['ham', 'data4', 'write']
];
const areRulesAdded = await e.addPolicies(rules);
rules = [
["jack", "data4", "read"],
["katy", "data4", "write"],
["leyo", "data4", "read"],
["ham", "data4", "write"]
]
are_rules_added = e.add_policies(rules)
let rules = vec![
vec!["jack".to_owned(), "data4".to_owned(), "read".to_owned()],
vec!["katy".to_owned(), "data4".to_owned(), "write".to_owned()],
vec!["leyo".to_owned(), "data4".to_owned(), "read".to_owned()],
vec!["ham".to_owned(), "data4".to_owned(), "write".to_owned()],
];
let are_rules_added = e.add_policies(rules).await?
String[][] rules = {
{"jack", "data4", "read"},
{"katy", "data4", "write"},
{"leyo", "data4", "read"},
{"ham", "data4", "write"},
};
boolean areRulesAdded = e.addPolicies(rules);
AddPoliciesEx()
AddPoliciesEx将授权规则添加到当前策略。 如果规则已经存在,规则将不会被添加。 但与AddPolicies不同,其他不存在的规则会被添加,而不是直接返回false
例如:
- Go
ok, err := e.AddPoliciesEx([][]string{{"user1", "data1", "read"}, {"user2", "data2", "read"}})
AddNamedPolicy()
AddNamedPolicy将授权规则添加到当前命名策略。 如果规则已经存在,函数将返回false并且规则不会被添加。 否则,函数通过添加新规则返回true。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
added := e.AddNamedPolicy("p", "eve", "data3", "read")
const p = ['eve', 'data3', 'read']
const added = await e.addNamedPolicy('p', ...p)
$added = $e->addNamedPolicy("p", "eve", "data3", "read");
added = e.add_named_policy("p", "eve", "data3", "read")
var added = e.AddNamedPolicy("p", "eve", "data3", "read");
or
var added = await e.AddNamedPolicyAsync("p", "eve", "data3", "read");
let added = e.add_named_policy("p", vec!["eve".to_owned(), "data3".to_owned(), "read".to_owned()]).await?;
boolean added = e.addNamedPolicy("p", "eve", "data3", "read");
AddNamedPolicies()
AddNamedPolicies将授权规则添加到当前命名策略。 该操作本质上是原子性的。 因此,如果授权规则包含的规则与当前策略不一致,函数将返回false并且不会有策略规则添加到当前策略。 如果所有的授权规则都与策略规则一致,函数将返回true并且每个策略规则都会被添加到当前策略。
例如:
- Go
- Node.js
- Python
- Rust
- Java
rules := [][] string {
[]string {"jack", "data4", "read"},
[]string {"katy", "data4", "write"},
[]string {"leyo", "data4", "read"},
[]string {"ham", "data4", "write"},
}
areRulesAdded := e.AddNamedPolicies("p", rules)
const rules = [
['jack', 'data4', 'read'],
['katy', 'data4', 'write'],
['leyo', 'data4', 'read'],
['ham', 'data4', 'write']
];
const areRulesAdded = await e.addNamedPolicies('p', rules);
rules = [
["jack", "data4", "read"],
["katy", "data4", "write"],
["leyo", "data4", "read"],
["ham", "data4", "write"]
]
are_rules_added = e.add_named_policies("p", rules)
let rules = vec![
vec!["jack".to_owned(), "data4".to_owned(), "read".to_owned()],
vec!["katy".to_owned(), "data4".to_owned(), "write".to_owned()],
vec!["leyo".to_owned(), "data4".to_owned(), "read".to_owned()],
vec!["ham".to_owned(), "data4".to_owned(), "write".to_owned()],
];
let are_rules_added := e.add_named_policies("p", rules).await?;
List<List<String>> rules = Arrays.asList(
Arrays.asList("jack", "data4", "read"),
Arrays.asList("katy", "data4", "write"),
Arrays.asList("leyo", "data4", "read"),
Arrays.asList("ham", "data4", "write")
);
boolean areRulesAdded = e.addNamedPolicies("p", rules);
AddNamedPoliciesEx()
AddNamedPoliciesEx将授权规则添加到当前命名策略。 如果规则已经存在,规则将不会被添加。 但与AddNamedPolicies不同,其他不存在的规则会被添加,而不是直接返回false
例如:
- Go
ok, err := e.AddNamedPoliciesEx("p", [][]string{{"user1", "data1", "read"}, {"user2", "data2", "read"}})
SelfAddPoliciesEx()
SelfAddPoliciesEx将授权规则添加到当前命名策略,且自动通知观察者功能被禁用。 如果规则已经存在,规则将不会被添加。 但与SelfAddPolicies不同,其他不存在的规则会被添加,而不是直接返回false
例如:
- Go
ok, err := e.SelfAddPoliciesEx("p", "p", [][]string{{"user1", "data1", "read"}, {"user2", "data2", "read"}})
RemovePolicy()
RemovePolicy从当前策略中移除一个授权规则。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
removed := e.RemovePolicy("alice", "data1", "read")
const p = ['alice', 'data1', 'read']
const removed = await e.removePolicy(...p)
$removed = $e->removePolicy("alice", "data1", "read");
removed = e.remove_policy("alice", "data1", "read")
var removed = e.RemovePolicy("alice", "data1", "read");
or
var removed = await e.RemovePolicyAsync("alice", "data1", "read");
let removed = e.remove_policy(vec!["alice".to_owned(), "data1".to_owned(), "read".to_owned()]).await?;
boolean removed = e.removePolicy("alice", "data1", "read");
RemovePolicies()
RemovePolicies从当前策略中移除授权规则。 该操作的性质是原子性的。 因此,如果授权规则包含的规则与当前策略不一致,函数将返回false,并且没有策略规则从当前策略中移除。 如果所有的授权规则与策略规则一致,函数将返回true,并且每个策略规则都会从当前策略中移除。
例如:
- Go
- Node.js
- Python
- Rust
- Java
rules := [][] string {
[]string {"jack", "data4", "read"},
[]string {"katy", "data4", "write"},
[]string {"leyo", "data4", "read"},
[]string {"ham", "data4", "write"},
}
areRulesRemoved := e.RemovePolicies(rules)
const rules = [
['jack', 'data4', 'read'],
['katy', 'data4', 'write'],
['leyo', 'data4', 'read'],
['ham', 'data4', 'write']
];
const areRulesRemoved = await e.removePolicies(rules);
rules = [
["jack", "data4", "read"],
["katy", "data4", "write"],
["leyo", "data4", "read"],
["ham", "data4", "write"]
]
are_rules_removed = e.remove_policies(rules)
let rules = vec![
vec!["jack".to_owned(), "data4".to_owned(), "read".to_owned()],
vec!["katy".to_owned(), "data4".to_owned(), "write".to_owned()],
vec!["leyo".to_owned(), "data4".to_owned(), "read".to_owned()],
vec!["ham".to_owned(), "data4".to_owned(), "write".to_owned()],
];
let are_rules_removed = e.remove_policies(rules).await?;
String[][] rules = {
{"jack", "data4", "read"},
{"katy", "data4", "write"},
{"leyo", "data4", "read"},
{"ham", "data4", "write"},
};
boolean areRulesRemoved = e.removePolicies(rules);
RemoveFilteredPolicy()
RemoveFilteredPolicy从当前策略中移除一个授权规则,可以指定字段过滤器。 RemovePolicy从当前策略中移除一个授权规则。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
removed := e.RemoveFilteredPolicy(0, "alice", "data1", "read")
const p = ['alice', 'data1', 'read']
const removed = await e.removeFilteredPolicy(0, ...p)
$removed = $e->removeFilteredPolicy(0, "alice", "data1", "read");
removed = e.remove_filtered_policy(0, "alice", "data1", "read")
var removed = e.RemoveFilteredPolicy("alice", "data1", "read");
or
var removed = await e.RemoveFilteredPolicyAsync("alice", "data1", "read");
let removed = e.remove_filtered_policy(0, vec!["alice".to_owned(), "data1".to_owned(), "read".to_owned()]).await?;
boolean removed = e.removeFilteredPolicy(0, "alice", "data1", "read");
RemoveNamedPolicy()
RemoveNamedPolicy从当前命名策略中移除一个授权规则。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
removed := e.RemoveNamedPolicy("p", "alice", "data1", "read")
const p = ['alice', 'data1', 'read']
const removed = await e.removeNamedPolicy('p', ...p)
$removed = $e->removeNamedPolicy("p", "alice", "data1", "read");
removed = e.remove_named_policy("p", "alice", "data1", "read")
var removed = e.RemoveNamedPolicy("p", "alice", "data1", "read");
or
var removed = await e.RemoveNamedPolicyAsync("p", "alice", "data1", "read");
let removed = e.remove_named_policy("p", vec!["alice".to_owned(), "data1".to_owned(), "read".to_owned()]).await?;
boolean removed = e.removeNamedPolicy("p", "alice", "data1", "read");
RemoveNamedPolicies()
RemoveNamedPolicies从当前命名策略中移除授权规则。 该操作的性质是原子性的。 因此,如果授权规则包含的规则与当前策略不一致,函数将返回false,并且没有策略规则从当前策略中移除。 如果所有的授权规则与策略规则一致,函数将返回true,并且每个策略规则都会从当前策略中移除。
例如:
- Go
- Node.js
- Python
- Rust
- Java
rules := [][] string {
[]string {"jack", "data4", "read"},
[]string {"katy", "data4", "write"},
[]string {"leyo", "data4", "read"},
[]string {"ham", "data4", "write"},
}
areRulesRemoved := e.RemoveNamedPolicies("p", rules)
const rules = [
['jack', 'data4', 'read'],
['katy', 'data4', 'write'],
['leyo', 'data4', 'read'],
['ham', 'data4', 'write']
];
const areRulesRemoved = await e.removeNamedPolicies('p', rules);
rules = [
["jack", "data4", "read"],
["katy", "data4", "write"],
["leyo", "data4", "read"],
["ham", "data4", "write"]
]
are_rules_removed = e.remove_named_policies("p", rules)
let rules = vec![
vec!["jack".to_owned(), "data4".to_owned(), "read".to_owned()],
vec!["katy".to_owned(), "data4".to_owned(), "write".to_owned()],
vec!["leyo".to_owned(), "data4".to_owned(), "read".to_owned()],
vec!["ham".to_owned(), "data4".to_owned(), "write".to_owned()],
];
let areRulesRemoved = e.remove_named_policies("p", rules).await?;
List<List<String>> rules = Arrays.asList(
Arrays.asList("jack", "data4", "read"),
Arrays.asList("katy", "data4", "write"),
Arrays.asList("leyo", "data4", "read"),
Arrays.asList("ham", "data4", "write")
);
boolean areRulesRemoved = e.removeNamedPolicies("p", rules);
RemoveFilteredNamedPolicy()
RemoveFilteredNamedPolicy从当前命名策略中移除一个授权规则,可以指定字段过滤器。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
removed := e.RemoveFilteredNamedPolicy("p", 0, "alice", "data1", "read")
const p = ['alice', 'data1', 'read']
const removed = await e.removeFilteredNamedPolicy('p', 0, ...p)
$removed = $e->removeFilteredNamedPolicy("p", 0, "alice", "data1", "read");
removed = e.remove_filtered_named_policy("p", 0, "alice", "data1", "read")
var removed = e.RemoveFilteredNamedPolicy("p", 0, "alice", "data1", "read");
or
var removed = e.RemoveFilteredNamedPolicyAync("p", 0, "alice", "data1", "read");
let removed = e.remove_filtered_named_policy("p", 0, vec!["alice".to_owned(), "data1".to_owned(), "read".to_owned()]).await?;
boolean removed = e.removeFilteredNamedPolicy("p", 0, "alice", "data1", "read");
HasGroupingPolicy()
HasGroupingPolicy确定是否存在角色继承规则。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
has := e.HasGroupingPolicy("alice", "data2_admin")
const has = await e.hasGroupingPolicy('alice', 'data2_admin')
$has = $e->hasGroupingPolicy("alice", "data2_admin");
has = e.has_grouping_policy("alice", "data2_admin")
var has = e.HasGroupingPolicy("alice", "data2_admin");
let has = e.has_grouping_policy(vec!["alice".to_owned(), "data2_admin".to_owned()]);
boolean has = e.hasGroupingPolicy("alice", "data2_admin");
HasNamedGroupingPolicy()
HasNamedGroupingPolicy确定是否存在命名角色继承规则。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
has := e.HasNamedGroupingPolicy("g", "alice", "data2_admin")
const has = await e.hasNamedGroupingPolicy('g', 'alice', 'data2_admin')
$has = $e->hasNamedGroupingPolicy("g", "alice", "data2_admin");
has = e.has_named_grouping_policy("g", "alice", "data2_admin")
var has = e.HasNamedGroupingPolicy("g", "alice", "data2_admin");
let has = e.has_named_grouping_policy("g", vec!["alice".to_owned(), "data2_admin".to_owned()]);
boolean has = e.hasNamedGroupingPolicy("g", "alice", "data2_admin");
AddGroupingPolicy()
AddGroupingPolicy向当前策略添加角色继承规则。 如果规则已经存在,函数将返回false,规则不会被添加。 否则,函数通过添加新规则返回true。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
added := e.AddGroupingPolicy("group1", "data2_admin")
const added = await e.addGroupingPolicy('group1', 'data2_admin')
$added = $e->addGroupingPolicy("group1", "data2_admin");
added = e.add_grouping_policy("group1", "data2_admin")
var added = e.AddGroupingPolicy("group1", "data2_admin");
or
var added = await e.AddGroupingPolicyAsync("group1", "data2_admin");
let added = e.add_grouping_policy(vec!["group1".to_owned(), "data2_admin".to_owned()]).await?;
boolean added = e.addGroupingPolicy("group1", "data2_admin");
AddGroupingPolicies()
AddGroupingPolicies将角色继承规则添加到当前策略。 该操作本质上是原子性的。 因此,如果授权规则包含的规则与当前策略不一致,函数将返回false,且不会向当前策略添加策略规则。 如果所有授权规则与策略规则一致,函数将返回true,并将每个策略规则添加到当前策略。
例如:
- Go
- Node.js
- Python
- Rust
- Java
rules := [][] string {
[]string {"ham", "data4_admin"},
[]string {"jack", "data5_admin"},
}
areRulesAdded := e.AddGroupingPolicies(rules)
const groupingRules = [
['ham', 'data4_admin'],
['jack', 'data5_admin']
];
const areRulesAdded = await e.addGroupingPolicies(groupingRules);
rules = [
["ham", "data4_admin"],
["jack", "data5_admin"]
]
are_rules_added = e.add_grouping_policies(rules)
let rules = vec![
vec!["ham".to_owned(), "data4_admin".to_owned()],
vec!["jack".to_owned(), "data5_admin".to_owned()],
];
let areRulesAdded = e.add_grouping_policies(rules).await?;
String[][] groupingRules = {
{"ham", "data4_admin"},
{"jack", "data5_admin"}
};
boolean areRulesAdded = e.addGroupingPolicies(groupingRules);
AddGroupingPoliciesEx()
AddGroupingPoliciesEx将角色继承规则添加到当前策略。 如果规则已经存在,规则不会被添加。 但与AddGroupingPolicies不同,其他不存在的规则会被添加,而不是直接返回false
例如:
- Go
ok, err := e.AddGroupingPoliciesEx([][]string{{"user1", "member"}, {"user2", "member"}})
AddNamedGroupingPolicy()
AddNamedGroupingPolicy将命名的角色继承规则添加到当前策略。 如果规则已经存在,函数将返回false,规则不会被添加。 否则,函数通过添加新规则返回true。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
added := e.AddNamedGroupingPolicy("g", "group1", "data2_admin")
const added = await e.addNamedGroupingPolicy('g', 'group1', 'data2_admin')
$added = $e->addNamedGroupingPolicy("g", "group1", "data2_admin");
added = e.add_named_grouping_policy("g", "group1", "data2_admin")
var added = e.AddNamedGroupingPolicy("g", "group1", "data2_admin");
or
var added = await e.AddNamedGroupingPolicyAsync("g", "group1", "data2_admin");
let added = e.add_named_grouping_policy("g", vec!["group1".to_owned(), "data2_admin".to_owned()]).await?;
boolean added = e.addNamedGroupingPolicy("g", "group1", "data2_admin");
AddNamedGroupingPolicies()
AddNamedGroupingPolicies将命名的角色继承规则添加到当前策略。 该操作本质上是原子性的。 因此,如果授权规则包含的规则与当前策略不一致,函数将返回false,且不会向当前策略添加策略规则。 如果所有授权规则与策略规则一致,函数将返回true,并将每个策略规则添加到当前策略。
例如:
- Go
- Node.js
- Python
- Rust
- Java
rules := [][] string {
[]string {"ham", "data4_admin"},
[]string {"jack", "data5_admin"},
}
areRulesAdded := e.AddNamedGroupingPolicies("g", rules)
const groupingRules = [
['ham', 'data4_admin'],
['jack', 'data5_admin']
];
const areRulesAdded = await e.addNamedGroupingPolicies('g', groupingRules);
rules = [
["ham", "data4_admin"],
["jack", "data5_admin"]
]
are_rules_added = e.add_named_grouping_policies("g", rules)
let rules = vec![
vec!["ham".to_owned(), "data4_admin".to_owned()],
vec!["jack".to_owned(), "data5_admin".to_owned()],
];
let are_rules_added = e.add_named_grouping_policies("g", rules).await?;
String[][] groupingRules = {
{"ham", "data4_admin"},
{"jack", "data5_admin"}
};
boolean areRulesAdded = e.addNamedGroupingPolicies("g", groupingRules);
AddNamedGroupingPoliciesEx()
AddNamedGroupingPoliciesEx将命名的角色继承规则添加到当前策略。 如果规则已经存在,规则不会被添加。 但与AddNamedGroupingPolicies不同,其他不存在的规则会被添加,而不是直接返回false
例如:
- Go
ok, err := e.AddNamedGroupingPoliciesEx("g", [][]string{{"user1", "member"}, {"user2", "member"}})
RemoveGroupingPolicy()
RemoveGroupingPolicy从当前策略中删除一个角色继承规则。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
removed := e.RemoveGroupingPolicy("alice", "data2_admin")
const removed = await e.removeGroupingPolicy('alice', 'data2_admin')
$removed = $e->removeGroupingPolicy("alice", "data2_admin");
removed = e.remove_grouping_policy("alice", "data2_admin")
var removed = e.RemoveGroupingPolicy("alice", "data2_admin");
or
var removed = await e.RemoveGroupingPolicyAsync("alice", "data2_admin");
let removed = e.remove_grouping_policy(vec!["alice".to_owned(), "data2_admin".to_owned()]).await?;
boolean removed = e.removeGroupingPolicy("alice", "data2_admin");
RemoveGroupingPolicies()
RemoveGroupingPolicies从当前策略中删除角色继承规则。 该操作的性质是原子性的。 因此,如果授权规则包含的规则与当前策略不一致,函数将返回false,并且不会从当前策略中删除任何策略规则。 如果所有的授权规则都与策略规则一致,函数将返回true,并且每个策略规则都将从当前策略中删除。
例如:
- Go
- Node.js
- Rust
- Python
- Java
rules := [][] string {
[]string {"ham", "data4_admin"},
[]string {"jack", "data5_admin"},
}
areRulesRemoved := e.RemoveGroupingPolicies(rules)
const groupingRules = [
['ham', 'data4_admin'],
['jack', 'data5_admin']
];
const areRulesRemoved = await e.removeGroupingPolicies(groupingRules);
let rules = vec![
vec!["ham".to_owned(), "data4_admin".to_owned()],
vec!["jack".to_owned(), "data5_admin".to_owned()],
];
let are_rules_removed = e.remove_grouping_policies(rules).await?;
rules = [
["ham", "data4_admin"],
["jack", "data5_admin"]
]
are_rules_removed = e.remove_grouping_policies(rules)
String[][] groupingRules = {
{"ham", "data4_admin"},
{"jack", "data5_admin"}
};
boolean areRulesRemoved = e.removeGroupingPolicies(groupingRules);
RemoveFilteredGroupingPolicy()
RemoveFilteredGroupingPolicy从当前策略中删除一个角色继承规则,可以指定字段过滤器。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
removed := e.RemoveFilteredGroupingPolicy(0, "alice")
const removed = await e.removeFilteredGroupingPolicy(0, 'alice')
$removed = $e->removeFilteredGroupingPolicy(0, "alice");
removed = e.remove_filtered_grouping_policy(0, "alice")
var removed = e.RemoveFilteredGroupingPolicy(0, "alice");
or
var removed = await e.RemoveFilteredGroupingPolicyAsync(0, "alice");
let removed = e.remove_filtered_grouping_policy(0, vec!["alice".to_owned()]).await?;
boolean removed = e.removeFilteredGroupingPolicy(0, "alice");
RemoveNamedGroupingPolicy()
RemoveNamedGroupingPolicy从当前命名策略中删除一个角色继承规则。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
removed := e.RemoveNamedGroupingPolicy("g", "alice")
const removed = await e.removeNamedGroupingPolicy('g', 'alice')
$removed = $e->removeNamedGroupingPolicy("g", "alice");
removed = e.remove_named_grouping_policy("g", "alice", "data2_admin")
var removed = e.RemoveNamedGroupingPolicy("g", "alice");
or
var removed = await e.RemoveNamedGroupingPolicyAsync("g", "alice");
let removed = e.remove_named_grouping_policy("g", vec!["alice".to_owned()]).await?;
boolean removed = e.removeNamedGroupingPolicy("g", "alice");
RemoveNamedGroupingPolicies()
RemoveNamedGroupingPolicies从当前策略中删除命名的角色继承规则。 该操作的性质是原子性的。 因此,如果授权规则包含的规则与当前策略不一致,函数将返回false,并且不会从当前策略中删除任何策略规则。 如果所有的授权规则都与策略规则一致,函数将返回true,并且每个策略规则都将从当前策略中删除。
例如:
- Go
- Node.js
- Python
- Rust
- Java
rules := [][] string {
[]string {"ham", "data4_admin"},
[]string {"jack", "data5_admin"},
}
areRulesRemoved := e.RemoveNamedGroupingPolicies("g", rules)
const groupingRules = [
['ham', 'data4_admin'],
['jack', 'data5_admin']
];
const areRulesRemoved = await e.removeNamedGroupingPolicies('g', groupingRules);
rules = [
["ham", "data4_admin"],
["jack", "data5_admin"]
]
are_rules_removed = e.remove_named_grouping_policies("g", rules)
let rules = vec![
vec!["ham".to_owned(), "data4_admin".to_owned()],
vec!["jack".to_owned(), "data5_admin".to_owned()],
];
let are_rules_removed = e.remove_named_grouping_policies("g", rules).await?;
String[][] groupingRules = {
{"ham", "data4_admin"},
{"jack", "data5_admin"}
};
boolean areRulesRemoved = e.removeNamedGroupingPolicies("g", groupingRules);
RemoveFilteredNamedGroupingPolicy()
RemoveFilteredNamedGroupingPolicy从当前命名策略中删除一个角色继承规则,可以指定字段过滤器。
例如:
- Go
- Node.js
- PHP
- Python
- .NET
- Rust
- Java
removed := e.RemoveFilteredNamedGroupingPolicy("g", 0, "alice")
const removed = await e.removeFilteredNamedGroupingPolicy('g', 0, 'alice')
$removed = $e->removeFilteredNamedGroupingPolicy("g", 0, "alice");
removed = e.remove_filtered_named_grouping_policy("g", 0, "alice")
var removed = e.RemoveFilteredNamedGroupingPolicy("g", 0, "alice");
or
var removed = await e.RemoveFilteredNamedGroupingPolicyAsync("g", 0, "alice");
let removed = e.remove_filtered_named_groupingPolicy("g", 0, vec!["alice".to_owned()]).await?;
boolean removed = e.removeFilteredNamedGroupingPolicy("g", 0, "alice");
UpdatePolicy()
UpdatePolicy将旧策略更新为新策略。
例如:
- Go
- Node.js
- Python
- Java
updated, err := e.UpdatePolicy([]string{"eve", "data3", "read"}, []string{"eve", "data3", "write"})
const update = await e.updatePolicy(["eve", "data3", "read"], ["eve", "data3", "write"]);
updated = e.update_policy(["eve", "data3", "read"], ["eve", "data3", "write"])
boolean updated = e.updatePolicy(Arrays.asList("eve", "data3", "read"), Arrays.asList("eve", "data3", "write"));
UpdatePolicies()
UpdatePolicies将所有旧策略更新为新策略。
例如:
- Go
- Python
updated, err := e.UpdatePolicies([][]string{{"eve", "data3", "read"}, {"jack", "data3", "read"}}, [][]string{{"eve", "data3", "write"}, {"jack", "data3", "write"}})
old_rules = [["eve", "data3", "read"], ["jack", "data3", "read"]]
new_rules = [["eve", "data3", "write"], ["jack", "data3", "write"]]
updated = e.update_policies(old_rules, new_rules)
AddFunction()
AddFunction
添加一个自定义函数。
例如:
- Go
- Node.js
- PHP
- Python
- Rust
- Java
func CustomFunction(key1 string, key2 string) bool {
if key1 == "/alice_data2/myid/using/res_id" && key2 == "/alice_data/:resource" {
return true
} else if key1 == "/alice_data2/myid/using/res_id" && key2 == "/alice_data2/:id/using/:resId" {
return true
} else {
return false
}
}
func CustomFunctionWrapper(args ...interface{}) (interface{}, error) {
key1 := args[0].(string)
key2 := args[1].(string)
return bool(CustomFunction(key1, key2)), nil
}
e.AddFunction("keyMatchCustom", CustomFunctionWrapper)
function customFunction(key1, key2){
if(key1 == "/alice_data2/myid/using/res_id" && key2 == "/alice_data/:resource") {
return true
} else if(key1 == "/alice_data2/myid/using/res_id" && key2 == "/alice_data2/:id/using/:resId") {
return true
} else {
return false
}
}
e.addFunction("keyMatchCustom", customFunction);
func customFunction($key1, $key2) {
if ($key1 == "/alice_data2/myid/using/res_id" && $key2 == "/alice_data/:resource") {
return true;
} elseif ($key1 == "/alice_data2/myid/using/res_id" && $key2 == "/alice_data2/:id/using/:resId") {
return true;
} else {
return false;
}
}
func customFunctionWrapper(...$args){
$key1 := $args[0];
$key2 := $args[1];
return customFunction($key1, $key2);
}
$e->addFunction("keyMatchCustom", customFunctionWrapper);
def custom_function(key1, key2):
return ((key1 == "/alice_data2/myid/using/res_id" and key2 == "/alice_data/:resource") or (key1 == "/alice_data2/myid/using/res_id" and key2 == "/alice_data2/:id/using/:resId"))
e.add_function("keyMatchCustom", custom_function)
fn custom_function(key1: STring, key2: String) {
key1 == "/alice_data2/myid/using/res_id" && key2 == "/alice_data/:resource" || key1 == "/alice_data2/myid/using/res_id" && key2 == "/alice_data2/:id/using/:resId"
}
e.add_function("keyMatchCustom", custom_function);
public static class CustomFunc extends CustomFunction {
@Override
public AviatorObject call(Map<String, Object> env, AviatorObject arg1, AviatorObject arg2) {
String key1 = FunctionUtils.getStringValue(arg1, env);
String key2 = FunctionUtils.getStringValue(arg2, env);
if (key1.equals("/alice_data2/myid/using/res_id") && key2.equals("/alice_data/:resource")) {
return AviatorBoolean.valueOf(true);
} else if (key1.equals("/alice_data2/myid/using/res_id") && key2.equals("/alice_data2/:id/using/:resId")) {
return AviatorBoolean.valueOf(true);
} else {
return AviatorBoolean.valueOf(false);
}
}
@Override
public String getName() {
return "keyMatchCustom";
}
}
FunctionTest.CustomFunc customFunc = new FunctionTest.CustomFunc();
e.addFunction(customFunc.getName(), customFunc);
LoadFilteredPolicy()
LoadFilteredPolicy
从文件/数据库加载过滤策略。
例如:
- Go
- Node.js
- Python
- Java
err := e.LoadFilteredPolicy()
const ok = await e.loadFilteredPolicy();
class Filter:
P = []
G = []
adapter = casbin.persist.adapters.FilteredAdapter("rbac_with_domains_policy.csv")
e = casbin.Enforcer("rbac_with_domains_model.conf", adapter)
filter = Filter()
filter.P = ["", "domain1"]
filter.G = ["", "", "domain1"]
e.load_filtered_policy(filter)
e.loadFilteredPolicy(new String[] { "", "domain1" });
LoadIncrementalFilteredPolicy()
LoadIncrementalFilteredPolicy
从文件/数据库追加一个过滤策略。
例如:
- Go
- Node.js
- Python
err := e.LoadIncrementalFilteredPolicy()
const ok = await e.loadIncrementalFilteredPolicy();
adapter = casbin.persist.adapters.FilteredAdapter("rbac_with_domains_policy.csv")
e = casbin.Enforcer("rbac_with_domains_model.conf", adapter)
filter = Filter()
filter.P = ["", "domain1"]
filter.G = ["", "", "domain1"]
e.load_increment_filtered_policy(filter)
UpdateGroupingPolicy()
UpdateGroupingPolicy
更新g
部分的oldRule为newRule。
例如:
- Go
- Java
succeed, err : = e.UpdateGroupingPolicy([]string{"data3_admin", "data4_admin"}, []string{"admin", "data4_admin"})
boolean succeed = e.updateGroupingPolicy(Arrays.asList("data3_admin", "data4_admin"), Arrays.asList("admin", "data4_admin"));
UpdateNamedGroupingPolicy()
UpdateNamedGroupingPolicy
更新名为ptype
的oldRule为g
部分的newRule。
例如:
- Go
- Java
succeed, err : = e.UpdateGroupingPolicy("g1",[]string{"data3_admin", "data4_admin"}, []string{"admin", "data4_admin"})
boolean succeed = e.updateNamedGroupingPolicy("g1", Arrays.asList("data3_admin", "data4_admin"), Arrays.asList("admin", "data4_admin"));
SetFieldIndex()
SetFieldIndex
支持sub
、obj
、domain
和priority
的常规名称和位置的自定义。
[policy_definition]
p = customized_priority, obj, act, eft, subject
例如:
- Go
e.SetFieldIndex("p", constant.PriorityIndex, 0)
e.SetFieldIndex("p", constant.SubjectIndex, 4)